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Buffs to Dungeon Experience Coming in WoW: Forever

Blizzard is increasing the amount of dungeon experience from kills in WoW: Forever so that the optimal leveling rates in dungeons will be close to the optimal questing speed.

During the 3rd episode of the WoW: Forever Podcast, Blizzard talks about dungeon experience, which has been a very controversial topic in the community. Rowan Ryder, Senior Game Designer, who works on the encounter team, talks about how the team has been following the Dungeon discussion and they want to remind players that this is a Beta and it's being actively tuned.

시작 Wowhead. Continue reading at the source.

ONN summary

Blizzard is increasing dungeon experience from kills in WoW: Forever by 20% to encourage players to repeat dungeons. The goal is to make dungeons a more rewarding and engaging experience, balancing them with the need for players to explore the world and do other activities. This change is part of ongoing tuning and aims to keep dungeons relevant without making them the only optimal way to level.

Key points

  • Dungeon experience increased by 20%
  • Encourages repeat dungeon runs
  • Balances dungeon and questing experiences
  • Part of ongoing tuning process
  • Keeps dungeons relevant for players

By ONN

Read the full article on Wowhead ↗ Original reporting by Wowhead. ONN links to the source; full articles stay on the publisher's site.