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Avoiding Homogenization in WoW: Forever Class Design - Inven Global Interview

Inven Global interviewed Holly Longdale and Clay Stone on WoW: Forever and discussed the success of the Beta, Forever class design, dungeon experience, and more!

We've summarized the key points from the interview!

This is the largest beta they've had in terms of player participation.

They're continuing to polish the details based on feedback.

They've received an overwhelmingly positive response.

Desde Wowhead. Continue reading at the source.

ONN summary

Inven Global interviewed developers from WoW: Forever about the game's beta, class design, and future direction. The beta has been successful, with players enjoying the camping system. Class design aims to maintain distinct identities and ensure no spec feels unplayable. The game will expand the world horizontally, adding new content while keeping older content relevant. Developers are also adjusting the dungeon experience to encourage more social interaction and exploration outside dungeons.

Key points

  • Beta received positive feedback
  • Class design focuses on distinct identities
  • Game will expand horizontally
  • Older content will remain relevant
  • Dungeon experience adjusted for social interaction

By ONN

Read the full article on Wowhead ↗ Original reporting by Wowhead. ONN links to the source; full articles stay on the publisher's site.