Talent changes in WoW: Forever
How talents work in WoW: Forever compared with Classic: the new 16-point milestone, buff talents made baseline, dual spec and the biggest beta changes.
What stays the same
What's new
Buffs and spells you no longer spend points on
Beta Phase 2 (October 1)
Other beta talent changes
From Blizzard's beta development notes. Talents are still changing every week.
| Class | Change |
|---|---|
| Warrior | Big Fury and Protection rework. New Fury talents Lingering Rage, Furious Precision and Gore Drinker. Toughness, Improved Cleave and Boundless Rage removed. Bloodthirst hits harder. |
| Paladin | Redoubt and Champion of the Light lowered, Holy Shield block chance raised to 30%. |
| Hunter | Marksmanship capstone Sniper Shot redone with 45-yard range. Pets got Aggressive mode back. |
| Mage | Fire's Hot Streak renamed Heating Up. Combustion back to 3 charges. |
| Priest | Shadow Weaving can no longer fail to apply. |
| Shaman | Elemental Fury and Elemental Alacrity swapped rows. Rage of the Far Seer no longer speeds up casting. |
| Rogue | Setup only gives combo points when the target dodges or resists you. |
Tips
- Talent trees in Forever are different enough that old Classic builds won't line up. Plan yours with the ONN talent calculator.
- Your talents are cheap to reset in the beta, so try a tree you'd never play in Classic.
- Want a second opinion on a build? Post the calculator link in ONN chat.
Sources
Written by ONN from the WoW: Forever beta and Blizzard's notes, last checked October 6, 2026. The beta is still changing, so details may be different at launch on November 4. Something wrong? Tell us in #help.