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Talent changes in WoW: Forever

How talents work in WoW: Forever compared with Classic: the new 16-point milestone, buff talents made baseline, dual spec and the biggest beta changes.

What stays the same

What's new

Buffs and spells you no longer spend points on

Beta Phase 2 (October 1)

Other beta talent changes

From Blizzard's beta development notes. Talents are still changing every week.

ClassChange
WarriorBig Fury and Protection rework. New Fury talents Lingering Rage, Furious Precision and Gore Drinker. Toughness, Improved Cleave and Boundless Rage removed. Bloodthirst hits harder.
PaladinRedoubt and Champion of the Light lowered, Holy Shield block chance raised to 30%.
HunterMarksmanship capstone Sniper Shot redone with 45-yard range. Pets got Aggressive mode back.
MageFire's Hot Streak renamed Heating Up. Combustion back to 3 charges.
PriestShadow Weaving can no longer fail to apply.
ShamanElemental Fury and Elemental Alacrity swapped rows. Rage of the Far Seer no longer speeds up casting.
RogueSetup only gives combo points when the target dodges or resists you.

Tips

  • Talent trees in Forever are different enough that old Classic builds won't line up. Plan yours with the ONN talent calculator.
  • Your talents are cheap to reset in the beta, so try a tree you'd never play in Classic.
  • Want a second opinion on a build? Post the calculator link in ONN chat.

Sources

Written by ONN from the WoW: Forever beta and Blizzard's notes, last checked October 6, 2026. The beta is still changing, so details may be different at launch on November 4. Something wrong? Tell us in #help.